Fifa 16 write up
- Choose a media sector. Film TV games etc.
- Research still/images that relate to your sector
- Choose a film/game/website and discuss what it is? Genre/web/social network
- Discuss distribution methods
- Discuss audience
- Give an overview of regulatory body and what they do
Im going to be writing about the game sector, FIFA16 will be
the game I will reviewing and researching on.
This game (FIFA16) is a newly made game which is made for any
age in the world from above 3. Which tells us that it’s a very good game and
even young ages such as 3 can learn to play. This is a association football
simulation video game which was published by EA Sports for all consoles. It
recently came out, on the 24th of September. A new game mode has
been included where you can now play with women and their international teams.
This is a game which anyone can play and a lot of improvements have been made
from the previous FIFA15.
The pros on the new FIFA is that this year the defense play
is much more organised than last year. Which was one of the most complained
about things in FIFA15. Also there’s more improved career modes, there’s a new
draft mode on Ultimate team which makes all teams more accessible, and on top
of all of that there’s a fantastic match-day atmosphere. Now that it’s on next
gen consoles (PS4, XBOXONE) everything will be much more realistic and more
enjoyable knowing the fact that it will not be easy to score loads of goals in
one match, all your play has to now be more technical.
FIFA’s Distribution methods are very strategic, and all the
methods they use are all linked together to make as much money as revenue as
possible. FIFA are very smart with all the moves they make. They have also been
sponsored by Adidas, Coca cola, Emirates, Visa and hundreds of big and small
brands. Adidas being their longest running brand will be contributing a massive
amount of money in ‘sponsorship revenue’. TV Channels also pay enormous amounts
of money to beat of competition from rival games, channels etc. (Pro Evolution
Soccer). FIFA also has many broadcasters which they pay to advertise their
product on TV Channels for more buyers. FIFA itself is a worldwide game so with
it being that, it’s sold in every single gaming store, (GAME, CEX Exchange,
Games4u) it’s even sold in stores such as Tesco and Sainsbury’s which are not
even gaming stores, which shows FIFA’s significance.
FIFA’s Ultimate team is known to make most of the money they
own due to being able to buy FIFA points for real money, this enables you to
buy as many packs as you want with more of a chance to get better players which
go for the most coins in the game. EA first began to notice this when they were
a huge success making 200 million dollars in EA’s 2013 fiscal year.
FIFA’s audience is any age from 3 on upwards, FIFA have made
this game so realistic throughout the years that the people of older age do not
even realise that it’s a game until they see the controller in your hand with
your eyes plugged into the TV. Personally I think that mostly people in
secondary school or university play the game most, but some people have such an
interest in it that they make a YouTube account and just play FIFA and record
themselves playing it as a job and actually get played for the amount of views
and subscribers they have. One of the most payed youtubers and most recognised
in the world for playing FIFA and taking it to an extreme level is KSI,
alongside with his younger brother Deji (ComedyShortsGamer). But there’s a lot
of other adults and teenagers who get inspired by the KSI etc. and do the same
thing. Personally I think that FIFA is the best football game ever made,
beating Pro Evolution Soccer by miles. FIFA’s audience also goes down to the
fans of real life football who are passionate about their preferred team, and
they want a chance to experience what the real players feel on the pitch, which
is also why FIFA’s so known, because there are millions of football supporters
and watchers
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